Now New Unity 3D Game?
Well Its Been Awhile… Bear with me while I get this site back up and operational, as we had a lovely time with a corrupted backup months back and lost the entire H3 Games website during some hosting switches. Unfortunately it seems that putting this site back online wasn’t on the highest of priorities as I got bombarded with nothing but Web Development work from clients. ’Ya just have to take care of your customers first!
So now comes the fun bit of the post. Convenient Chaos, the game that never made its way to XBLIG (Xbox Live Indie Games) is making its way to Unity3D. I picked up Unity3D the other month as it seemed that XNA is now basically on life-support until Xbox 720 launches. My guess is that Windows 8 Apps will go into the 720, however I have not done any reading up on it. It just seems the way they are going (even with the current X360 Dashboard) is to force that Windows 8 stuff. That’s all fine and dandy, however I was looking to develop in something that’s going to have some continued support. Im sure a Unity 3D Game will find its way to support the W8 environment.
That being said, the road-map for Convenient Chaos has changed slightly. Initial release will be in the Desktop format, with an Android/iOS release _very_ soon after. So when will it be released? Im hoping we can host a small beta on this site in the coming months for some feedback on the game and a launch shortly after. Unity has been a pleasure to work with, I came into using it never using it before and have quite a bit implemented already. All the basics were completed in a day, pathing took a few hours and now I’m currently in the process of re-writing some AI code to a new format which will change the dynamics of the game slightly. I’ll post more on that later.
